Map & Collectibles
GTA6 Map Guide: Inside the State of Leonida
GTA 6 no longer takes place in a single city but across the fictional state of Leonida, Rockstar's full-scale reimagining of modern Florida. It has the neon of Vice City, tropical island chains, raw wetlands, industrial ports and national parkland, making it the most geographically varied open world in the series so far. Here is a full rundown of the map's core regions, based on confirmed official information.

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GTA 6 no longer takes place in a single city but across the fictional state of Leonida, Rockstar’s full-scale reimagining of modern Florida. It has the neon of Vice City, tropical island chains, raw wetlands, industrial ports and national parkland, making it the most geographically varied open world in the series so far. Here is a full rundown of the map’s core regions, based on confirmed official information.
The Setting: A Complete State
Leonida bills itself as the “Goodtime State,” covering cities, coastline, swamps, mountains and countryside. Six major regions have been officially named, and the story is framed as a “criminal conspiracy spanning the entire state,” a sign that players won’t be confined to a single urban district. Community estimates put the map at about 1.5–2.5 times the size of GTA 5, but what matters more is density and how smoothly the environment shifts; the transition from city to wilderness is designed to feel more natural.
Six Officially Confirmed Regions
1. Vice City
The heart of the map and its largest city, modeled on modern Miami. Rockstar describes it as “American glamour, hustle and greed condensed into a single city.”
Key features include:
- Ocean Beach / Vice Beach: pastel Art Deco hotels and white sand
- Little Cuba: corner bakeries and a Latin community atmosphere
- Tisha-Wocka flea market: a hub for knockoffs and street deals
- Vice City Port: self-styled “cruise capital of the world”
- An international airport, a high-rise skyline and nightlife districts
This is the center of neon, nightclubs, crime and glitz, and the main stage for the two protagonists’ story.
2. Leonida Keys
A tropical island chain inspired by the Florida Keys. Officially described as “dress-down, bars everywhere,” not luxurious but comfortable enough.
Jason’s early life and smuggling work mostly happen here. The waters are described as “the most beautiful and most dangerous in America,” home to diving and yachts as well as smuggling routes and reefs. Bridges link the islands, making this an area to explore by both road and water.
3. Grassrivers
Subtropical wetlands modeled on the Everglades. Officially called “the untamable jewel in Leonida’s crown.”
Mangroves, murky waterways, airboats and alligators define the area. It looks calm and is dangerous underneath, with natural predators and possibly stranger discoveries. Good for hunting, fishing and staying out of sight, and a stark contrast to the city.

4. Port Gellhorn
An industrial port and faded resort town on the west coast. Officially positioned as “Leonida’s forgotten coastline.”
What was once a thriving tourist spot is now cheap motels, abandoned malls and empty shopping centers. The new economy runs on truck stops, painkillers and low-level dealing. The dangerous part here isn’t the animals, it’s the people: this is a breeding ground for street crime and smuggling.
5. Ambrosia
A rural region built around sugar mills and industry, officially called “the heart of Leonida,” where traditional American industry and old values still hold.
Wide roads, factory smokestacks and small-town life sit side by side, making it good for chases and heavy-industry missions. It links the city to the wilderness and is an important transitional zone in the middle of the map.
6. Mount Kalaga National Park
Forested highlands and national parkland on the northern border. It offers hunting, fishing, off-roading and nature exploration.
A contrast to the humid south, it is one of the most “wild” areas on the map and suits activities far from the noise of the city.
Map Features and Exploration Potential
- Extreme environmental variety: from neon city to mangrove swamp, tropical islands to industrial port, players can experience just about every kind of Florida landscape.
- Water and road matter equally: the Keys and the wetlands make boats and airboats important transport.
- A dynamic world: trailers and gameplay footage have already shown dense crowds, traffic, wildlife and weather systems.
- Room for secrets and side work: with regions this different in style, expect plenty of location-specific random events and hidden content.
How It Compares to Earlier Games
Compared with GTA 5’s Los Santos plus Blaine County, Leonida leans harder into the idea of a complete state, with a more balanced ratio of city to natural terrain. Vice City is still the core, but it is no longer the only focus, and players have to move across the state to see the whole story.
Rockstar has not published a full world map or an exact size yet. Everything above comes from Rockstar’s official site, trailers and official screenshots. With launch approaching, more details will keep coming.
Summary:
GTA 6’s map is the most ambitious attempt in the series yet: not simply a bigger city, but a genuinely varied, explorable fictional state. From the neon of Vice City to the alligators of Grassrivers, from smuggling in the Keys to the wilderness of Mount Kalaga, Leonida is waiting for players to measure it first-hand. On November 19, 2026, the map opens up to the world.



